
.png)
In a 2017 interview with IGN shortly after Breath of the Wild’s release, Nintendo executives explained that they actually came up with a new dual-hookshot system to let Link swing through Hyrule like Spider-Man - but it was ultimately scrapped for a few important reasons. Link using the hookshot in 'The Legend of Zelda: Skyward Sword' (2011). That shift meant the traditional hookshot, which appears at a specific moment to help you complete certain challenges, wouldn’t work in BotW, though it didn’t stop the company from trying.
LOZ HOOKSHOT UPGRADE
It first appeared in the third Zelda game, A Link to the Past, but really got an upgrade when the series when from 2D to 3D graphics in Ocarina of Time.īreath of the Wild represented a similar leap as Nintendo embraced an open-world design where players could complete the game in whatever order they wanted, rather than follow a strict narrative path.


As the name suggests, it’s a spring-based grappling gun that let’s you vault across the map by attaching to specific targets - or pull enemies/items towards you. In case you’re not familiar with the larger Zelda franchise, the hookshot is a pretty consistent item typically found within a dungeon during the game. Based on everything we know, it actually seems pretty likely - the new trailer might even tease a fresh spin on the old feature. After BotW’s release, the company revealed how close it came to including an exciting new version of the classic item, and with the announcement of Breath of the Wild 2, some fans are hopeful that the hookshot could be making a comeback. The Legend of Zelda: Breath of the Wild was a huge step forward for Nintendo’s beloved series, but it also removed one of Link’s most iconic tools: the hookshot.
